The Brute Force Sand Shader let's you create an interactive sand combined with rock textures for PC/Mac/Linux/Nintendo Switch and mobile devices.
Compatibility with Unity Standard and URP
-Mutlicompatibility: works on PC/Mac/Linux/Nintendo Switch/WebGl and mobile devices
-Simplicity: Drag and drop materials
-Tessellation: Custom tessellation based on camera distance
-Dynamic Custom Shadows: Sand featuring custom colored shadows and shadow casting
-Interactivity: With a simple particle system you can create interactive effects like a trail on mouse/player position
-Customization: Fully customizable look, render the sand with a single material
-Additive Sand: An experimental feature letting you add sand to any mesh with one simple component
-Lights Support: 4x point lights and spot lights support (with shadow casting)
-Terrain: Use texture Splat Map to draw sand terrains, the asset features a compatibility tool to work with other terrain assets.
-VR Support: Works with Multi and Single Pass Stereo rendering