Brute Force - Sand Shader Documentation

3. Compatibility and Features

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The Brute Force Sand Shader let's you create an interactive sand combined with rock textures for PC/Mac/Linux/Nintendo Switch and mobile devices.

Compatibility with Unity Standard and URP

 

Features:

-Mutlicompatibility: works on PC/Mac/Linux/Nintendo Switch/WebGl and mobile devices

-Simplicity: Drag and drop materials

-Tessellation: Custom tessellation based on camera distance

-Dynamic Custom Shadows: Sand featuring custom colored shadows and shadow casting

-Interactivity: With a simple particle system you can create interactive effects like a trail on mouse/player position

-Customization: Fully customizable look, render the sand with a single material

-Additive Sand: An experimental feature letting you add sand to any mesh with one simple component

-Lights Support: 4x point lights and spot lights support (with shadow casting)

-Terrain: Use texture Splat Map to draw sand terrains, the asset features a compatibility tool to work with other terrain assets.

-VR Support: Works with Multi and Single Pass Stereo rendering